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Project 06
Veil of Heaven – Procedural Church Animation
Digital Representation Seminar | Instructor: Soomeen Hahm
Veil of Heaven is a digitally driven architectural animation project developed using ZBrush, Rhino, and Grasshopper, incorporating C# scripting to simulate dynamic motion through procedural design. Inspired by ecclesiastical architecture, the project features an indented cross motif forming a central spatial gesture, evoking the atmospheric quality of a chapel.
The animation explores repetition and transformation of a singular element to generate form and movement, emphasizing light, texture, and sequence. This seminar focused on mastering advanced digital tools and developing an efficient, iterative workflow in Rhino and Grasshopper to produce visually compelling, time-based spatial studies.
Arch 564 instructed by Soomeen Hahm



























